StarHaste logo

Explore the solar system with high speed!

Take on the role of a car driver in an energetic competition across the planets and moons of the solar system. Each game is a new adventure: with the generative landscape, your path will never be the same.

Free and without ads

Starhaste is free and has no intrusive advertising. You won’t have to watch a video, interact with an advertisement and figure out where the close button is. Your time will be spent dodging obstacles, not ads.

More than 60 customization combinations

Explore a universe of possibilities with over 60 customization options! Unleash your creativity and leave your unique mark on every match. Be the master of your destiny and accelerate your path to glory. We’ll be releasing many more in the coming months, so stay tuned!

Customize your vehicle in Augmented Reality¹

See your vehicle transform with our incredible Augmented Reality experience! Try it now and see your creativity come to life!

¹ Only on devices with ARKit or ARCore support.

Seven unique planets and a cute cat :3

Explore seven planets, each with unique challenges and mechanics. Race through stunning landscapes and embark on an unforgettable journey. Get ready for a cosmic experience that will dazzle your senses. In the company of a cute cat, you can start your space adventure today!

Project timeline

Pre-Project – The Big Bang

In the conceptualization phase, the team defines the central theme and scope of the project, conducts research to support the development, creates the game world and begins drafting the Game Design Document (GDD), which details all aspects of the game.

Alpha Version – The Age of Plank

The first assets are created, including sketched 3D models. The game’s brand is established, followed by concept tests to validate ideas. The user interface is designed and the game mechanics are tested and refined to ensure a quality experience.

Closed Beta – The Quark Era

Technical and usability refinements are carried out to improve performance and the user experience. Tests are conducted on the game’s mechanics and movement to ensure its quality. Detailed artistic concepts are created for objects and scenarios, establishing the game’s visual style.

Open Beta – The Hádron Era

User tests are conducted to obtain feedback and improve the game experience. General refinements are made to improve various aspects. Bugs are fixed to ensure the stability of the game. Augmented Reality implementation is carried out, followed by optimizations to improve the game’s performance and efficiency.

Launch – The Apollo Era

Achievements and Ranking will be added to encourage progression and competition between players. A Game Store is implemented to offer additional content to players. A Discord Community is created to promote interaction and discussion between players. Sound design is applied to enrich the aural experience of the game.

Post launch – The Future

The game will be adapted for iOS devices, increasing its accessibility. A localized version in Brazilian Portuguese will be developed to cater for a wider audience. New vehicles and skins will be produced every quarter, constantly enriching the game experience.